It took us 4 hours to play 2 turns but we did have a lot of fun getting those two turns in. Even with just two turns, there was way too much for me to keep notes on.
The Imperial forces won first turn in what was to be The Relic mission. The Sisters of Battle deployed mostly to the left and the Imperial Fists took the right. Across from us was a literal horde of Orkz of every type. Battlewagons, truks, mega-dreds, killa kans, def kopters, lootas ... they brought it all.
One Dominion squad went to Outflank, the other redeployed 12" closer to the Ork walkers. Imperial Fists scouts too cover behind the central hill near the Relic. The plan was for them to snatch the Relic quickly and then fall back behind the cover of Lysander's terminator squad and Jacobus' Battle Conclave.
It was a good plan and went along smoothly for ... oh .. about half a turn. The Ork battlewagon in the center did not move forward as I expected. Instead killa kans and def-dreads filled the center. Jacobus stayed in cover with his rhino waiting for a target he could damage. Lysander took the lead met the kan wall.
On the left flank, the dominion squad managed to immobilize the mega-dread before being gunned down by the lootas. The Immolator survived both rounds of shooting with only a single hull point taken.
Seraphim moved up along the edge with the intention of burning the loota boyz but were met by ork jump troops in the woods. It was a tough few rounds of hand to hand combat, but the orks were just too strong and wore away at the Seraphim.
On the far right flank, def copters moved along the edge and engaged the Marine's Predator. The orks rolled poorly and took more damage than they caused. After two turns the kopters and the predator were still trading punches.
The Outflanking Dominions came on the right side at the start of turn 2. Looking to score a solid kill they passed by the kopters and fired on the ork battlewagon. It exploded and left a warboss with his kustom force field in the open. One shot from the Immolator's multi-melta and the warboss was gone!
Of course the orks would not let that pass without retaliation. On the Orks turn the Dominions were assaulted. They snap fired their weapons, scoring a hit with both meltaguns! Box cars, baby! Rolling to wound was a different matter. Snake eyes! Neither melta hit managed to wound. The Dominios fell to the greenskins while the players howled with laughter.
It looked like the Imperial forces had the upper hand even with Jacobus being out of position and in no place to respond or join the fight for at least two more turns. The Retributors in the ruins where hot, raining bolter fire on the lootas across the board and getting rending hits on the kans threatening the left side. That was until the bommas came flying on the table. Half of the Retributors were lost and the scouts in control of the Relic were wiped out in one turn of shooting.
At the end of 2, we had to call it done. Real life called and friends had to return home. It was fun, if slow going while we discussed new and old rules alike. I have more pictures than commentary this time so instead of rambling on
What Worked:
Outflanking DominionsRending Heavy Bolters
What Didn't:
Waiting in the woods with the Battle ConclaveSeraphim in hand to hand with assault troops. They held out longer than I thought they would but it was a very lopsided fight.
Sounds like Orks gave as good as they got. Seems like our lack of flying and Skyfire is a bit of a vulnerability.
ReplyDeleteGreat Blog!
ReplyDeleteA lot of good reading to be found here.
Cheers. /Engel